3D Bouncy ball


The task was to make a bouncy ball across the screen and use squash and stretch.I was given s ball with a rig attached to it to make it easier to conform it. I used key frames to make it squash and stretch at certain parts when its in the air and connects with the ground. To make it mover across the screen was easy, i just key framed a starting position and final position. To render i playblasted it. It was alot harder to do in 3D due to having to key frame everything so its not too slow or fast. Next time i would make the squash and stretch more obvious as you can barely see it and id try to make the bounce more fluent. 

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