Final Assignment - Exploratory Vehicle
For our final assignment
we were given the task to make an exploratory vehicle in Maya. Following my theme of my previous work the Jet pack, i wanted to stick to the steampunk theme.
Due to its size there is a glitch with the sails where from certain angles there are spots of black. Overall this is the work i am most proud of. Although i had to put the textures on 7 times in order for it to final save properly i am still happy.
I wanted to add as much detail as possible in areas in order for it to not look bland due to the sails being bare. I got the patterns from google and used the cutting tool to add the edges and them extruded where necessary.
I wanted to use gold accents but i needed them to all be different as for it to not be boring, i liked the gold textures i used for my Jet-pack so i reused them here.
we were given the task to make an exploratory vehicle in Maya. Following my theme of my previous work the Jet pack, i wanted to stick to the steampunk theme.
Due to its size there is a glitch with the sails where from certain angles there are spots of black. Overall this is the work i am most proud of. Although i had to put the textures on 7 times in order for it to final save properly i am still happy.
I wanted to add as much detail as possible in areas in order for it to not look bland due to the sails being bare. I got the patterns from google and used the cutting tool to add the edges and them extruded where necessary.
I wanted to use gold accents but i needed them to all be different as for it to not be boring, i liked the gold textures i used for my Jet-pack so i reused them here.
I am also happy with my chosen textures, i wanted to try and bump map as much as possible as i haven't used it much in the past, i only bump mapped the sails, wood and rope as the gold didn't look right. The hardest part was finding the right texture for the ropes, i spent an hour trying to find one that wasn't too small or the quality wasn't up to standard.
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